new
Vary your expeditions with even more tactical plots
Never two without three! After the success of the first block, Trek 12: Camp 2 base You propose 50 new score leaves with a different mountain design. Each route imposes its own chaining constraints, forcing players to rethink their way of combining dice. This is the ideal complement to vary the pleasures and keep the suspense during your games games.
At the Tip Games, we love the simplicity of these extensions that make it possible to make the pleasure of Trek 12 indefinitely. It's compact, practical and it helps revive the interest of competition with friends at the Tip Games. Whether you are a cautious climber or an adventurer of the extreme, this block will put your logic with tough test. (Requires the Trek 12 basic game).
- Age: From 8 years
- Content: 50 play sheets
- Style: Roll & Write / Tactics / Calculation
- Vibe: Competitive and cerebral
- Language: French
Will you draw the most effective way towards the top?